And to level legerdemain it doesn’t matter the price of the item, each item always is worth 1 point, so you will get from 30 to even 80 points per run you do there since you will get 30-80 apples (it’s usually around 50). There is a TON of apple baskets, like, REALLY a lot. You want to go to Belkarth, main city of Craglorn, and go to the docks region. Leveling this skill line can be a pain, but here it is… Kickback: Reduces bounties you willingly pay to guards and fencesĪt every new Legerdemain level, you want to get the new passive or passive level that unlocks.Locksmith: Increase the chances of forcing a lock.Trafficker: Increase the number of fence interactions each day.Light Fingers: Increase the chances of successfully pickpocketing.Improved Hiding: Reduces the (stamina) cost of sneak.To level this skill line you want launder or fence items (1 point), steal from NPCs (1 point for easy targets, 2 for medium and 4 for hard), and by lockpicking (1 point for simple locks, 2 for intermediate, 4 for advanced and 8 for master). There are 5 passive skills on this line and 20 levels. The Legerdemain Skill Line is about the Fencers, Lockpicking and pickpocketing NPCs. Thieves Guild is good for the thieving aspect… Obviously… Lowering your bounty with time, if you get caught doing something you shouldn’t, and increasing the price of treasures, and the Dark Brotherhood helps with the murders… Obviously… And that’s good for thieving. The other two skill lines are not required, they help, but if you don’t have it you still gonna be fine. Legerdemain is essential, the base for thieving, and its a base game skill line that shows up for the first time when you pick a lock. There are 3 main skill lines that you need to know about for thieving, Legerdemain, Thieves Guild and Dark Brotherhood. Sacks and baskets always have crafting mats on it, but that’s a chance to get decorative wax, which is valuable in traders. The higher the level of a safebox, the better the chance to have a better treasure or furnishing in it. While thieving you want to tackle every type of container, dressers, vases, urns, as everything have a chance to have treasures and furnishings in it, especially Safeboxes and NPCs. Both ways are really profitable, so that’s up to you on how to approach this. Alternatively you can always use the furnishings plans to sell the furnishings itself on guild traders, if you are into housing and crafting, this is more gold on the long run, but it can be a bit slow, while selling the plans will give you a more immediate gold. Now, the REAL money really comes from the furnishings plans you will get, with some worth literally millions of gold on guild traders, like purple dwarven furnishings. So that’s around 20k min per 140 treasures, it’s a lot RNG based of course but you always get at least 18k plus. Together with treasures and furnishings, you will also get a lot of food ingredients and style stones, but the ONLY things you should sell for the fencers are treasures, either launder the ingredients and materials, or just destroy it. By my experience, you will get 5 to 10 purples, so that’s a 7500 to 15k margin. Of course you won’t get 140 greens, some whites (40g) will be in the mix but also some blue ones, that are fairly common too, and blues are 250g, and less common are the purple ones, 1500g. Greens are 100g, so if you get 140 greens, it’s 14k g, but the price increases with one of the Thieves Guild passive. Green and white treasures are the most common you will find. Solo Paladin Build – Invincible TemplarĮach day you have a number of fence interactions you can do, and when you have max legerdemain you have 140 slots to sell and 140 to launder.ESO Red Eagle, King of the Reach Deck Tech.ESO Psijic Loremaster Celarus Deck Tech.ESO Grandmaster Delemene Hlaalu Deck Tech.
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